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About company and founder

SMICAP is a personal financial management educational game, a website game and is not an investment company. SMICAP’s very first program launched on 28/05/07 was revamped to an entire new platform called Finnciti-City Building Simulation Game on 12/12/12. It is now continuously thriving after over 5.5years being in operation, effectively helping many in multiplying their spare money. It's success in quantifiable terms, historical performance had drawn many companies to imitate its foot step.

1. Registration:
SMI is registered in the Majesty Seychelles Island, where Global 500 companies such as: Motorola's, Nokia, the world's largest AIA companies were registered there. Seychelles Island is a very well-developed and independent, a tax-free paradise island, where registration is tax-free. Hence SMI also registered there and company CEO (老总) will strive a strong foundation to run this program confidently.

2. Founder:
A Singaporean, private professional fund manager who sought to help Asians ordinary people to grow their money. His name is Simon Ng (老总-黄彦清).

He is always a real expert in the well-known financial experts in Southeast Asia, well-known fund manager, success guru, eight financial teaching training experience and profound expertise in Singapore. His father was one of Indonesia's largest rubber suppliers, meaning that he was born in a wealthy family, he has achieved financial freedom at the age of 31-year-old becoming one of the Singaporean multi-millionaires , money for him, is only a number. He has two idols worship. The first one is the World Warren Buffet, Buffet is very good at rendering long-term average annual return of 23.6% to his clients, once being the richest man in the world; second is the world's outstanding stock manipulator George Soros.George Soros specialized in the short-term speculation. The average annual income is 30% -38% to the clients. 老总total best record at the Nikkei (stock index, the average index of the 252 companies in Japan) was 15 years without losing. The average annual income to his corporate clients is 41%, highest in 2005 to reach 76%.

Between 2003 and 2007, he thought hard and deep about how he could help ordinary folks grow their money,similar to the successes that he had achieved for his corporate clients. It would be anovelty to help ordinary people in these days of uncertainty, unemployment, retrenchment, job scarcity, high cost of living, stress and fear. He spent 4 years deriving a system to ensure that his objective would be met.
His objective is simple - that ordinary people will have HANDSOME growth to their money in his system.

4 years, finally developed a so called "3-out-3-in" millionaires equation. Set so that people can achieve financial freedom, currently the world's most powerful financial models and supporting only to win and not to lose in the e-game trading. It is not speculative, or direct sales.It is a combination of ( Warren Buffet compounding interest ) + (stock market Marketing) + (Harvard market exponential growth) + (website new business models)

Someone's sitting in the shade today because someone planted a tree a long time ago.
Practice has proven, many millionaires and multi-millionaires have been created since its lauching in 2007, and get the recognition from the global market, and an existing world-renowned brand. Thanks 老总 for the prominent platform.

3. Company :
Name : SMI Global Capital limited.
e-game website : http://www.finnciti.com
e-mail : info@finnciti.com


4. Headquarter :
SMI总部香港尖沙咀山林道三号协荣商业大厦11楼, Hong Kong.
Albion Plaza, 2-6 Graniville road Tsim Sha Tsui, Kowloon, Hong Kong.

5. Company establishment :
Website began operations on May 28, 2007, and operations in more than a dozen countries, namely: China and Chinese Taiwan, Hong Kong, China, Singapore, the United States, France, Indonesia, the United Kingdom, Australia, Canada, Japan, Vietnam, Philippines, Europe and other countries. Up to date, it covers more than 20 countries and still expanding.......

6. About e-game concept :
Material such as stones, metal, land and labour (robot) are the main components needed in properties development.

In Finnciti Building Stimulation Game, labour (robot) price will increase overtime and eventually stands higher price. This slow down any player (developer) interest to develop further, and result in slow economic growth.

Therefore, robot price-split will occur averagely twice a year to bring down the price while increasing the quantity, therefore more labour (robot) to be supplied to various land (ID) for development, stimulate the economic growth.

When a player (developer) has ample of labours (robots), player (developer) has to purchase more land (ID) for further development to maximize their profit. Players (developers) need to sell the labours (robots) in order to increase robot's flow (stock's liquidity).

Rules of game imposed
1. 10% handling fee on every selling transaction as platform profit,
2. a ceiling limit of labours(robots) at 31,000 units per land (ID), any excess will be subjected to auto default selling, an additional 10% is added as penalty,
3. a 30% buy back of every selling transaction is compulsory to support the stock's liquidity,

Players (developers) should purchase more land (ID) to maximize the labours (robots), this cycle repeats endlessly. This program makes thousand of players (developers) transform the robots into profit in a year or 2, where your spare money will never depreciated in Finnciti.

Through the e-game process, participants will realize and learn the way of financial management.
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